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MacWorld 1997 November
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Macworld (1997-11).dmg
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Games World
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Additional game levels
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For Quake
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fc
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fc.txt
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1996-08-10
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================================================================
Title : The Forsaken Citadel
Filename : fc.bsp
Author : Darren Stabler
Email Address : Darren@tuscola.net
Description : A decent sized level designed for single play and
deathmatch with a few secrets thrown in.
Additional Credits to : My brother Josh who helped design the level
================================================================
* Play Information *
Game : Quake Registered 1.0
Single Player : Yup.
Cooperative 2-4 Player : yes
Deathmatch 2-5 Player : Yes
Deathmatch 6+ Player : Yes
Difficulty Settings : Not too bad
New Sounds : No
New Graphics : No
New QuakeC : No
New MDL's : No
* Construction *
Base : New level from scratch
Editor(s) used : CheeseQuake
Known Bugs : None that I know of
Build time : Five days. Total time of 15-20 hours. 4.5 hours for Qbsp
* Copyright / Permissions *
Hey go ahead and do what you like. I don't give a shit.
Maps availiable on request
Author's Notes:
Well once again I got carried away. I was wanting to focus more on architecture
but had to compromise that due to the size of the level. In fact the original
design had to be cut back twice, an underground level and a third level were dropped
I also tried to focus on better lightening, which was a big problem in my
first two levels, hopefully I did better this time. I actually used the whole
texture wad and the new qbsp, this time. I'm going to redue the light and
some of the textures for my first two levels. They should be done in a day
or two.
Places to check out:
http://www.knight-hub.com/jake/quake/clan.htm - This is my clan's page.
We'll take anybody with a pulse and a willingness to win.
HTTP://194.165.194.1/qpage/ This is a project that I've joined called
Join in and Die. So far I think we have ten or so guys working on a project
of 7 levels, with a couple of dm's and a secret level. If you're
interested in buliding levels,quakec, or custom textures chech this out.
What's next: I'm going to start on the project mention above. I'm also going
to work on my own project in my spare time. I'm a big fan of Robert Jordan's
Wheel of Time books, so the levels will be based off his books. Right now it's
just me, so it'll take a while. If anybody is interested, send me a line
About CheeseQuake: I was going to release it, but in light of the new editors
coming out it would be foolish. I am however going to put it on my old college account
If you want to have a GOOD laugh they'll be here:
http:\\www.ecnet.net\users\cudws\cq.zip
darren@tuscola.net